In this lesson your students will explore Coding Choices: This lesson introduces decision-making in programming. Your classes will learn about computer decisions and learn about ‘IF’, ‘ELSE’, and ‘ELIF’ conditions for making choices in code. We also cover using strings for choices. Tasks help practice what’s learned. Later, we tackle multi-choice scenarios with ‘IF ELIF ELSE’ and use videos to understand complex parts.
Exploring ‘IF’, ‘ELSE’, and ‘ELIF’: These coding tools let computers make decisions. Think of ‘IF’ like a yes-or-no question – if the answer is yes, the code runs; if no, it skips. ‘ELSE’ is like a backup plan – if ‘IF’ is no, ‘ELSE’ runs. ‘ELIF’ is an extension of ‘IF’, allowing multiple options. Imagine a menu – ‘IF’ is the main choice, ‘ELIF’ is extra choices, and ‘ELSE’ is the ‘if all else fails’ choice. This lesson makes these concepts clear with examples and tasks, boosting your ability to guide a program’s actions.
Editable resources in this lesson include, Teachers lesson plan, teaching slides, coding video tutorials to support learning, lesson task worksheet with answers and homework task worksheet with answers.